Careers · Role Atlas

Every role in humanoid robotics.

19 published role guides across 12 stack areas. Each guide covers the work, the skills, the tools, the projects that prove ability, and the companies hiring today.

Filter by stack:
Actuation / Robot Joints

Actuator Engineer

Actuator engineers design, integrate, test, and improve the electromechanical systems that make a humanoid robot move.

HandsLegsBodyPowerSimulationFactory
Robot Controls

Controls Engineer

Controls engineers make humanoid robots move with stability, precision, compliance, and safety.

LegsHandsBodyBrainPowerSimulation
Electrical Systems

Electrical Systems Engineer

Electrical systems engineers design, integrate, test, and improve the electrical hardware that lets a humanoid robot power up, sense, compute, move, charge, communicate, and survive real-world use.

PowerBodyBrainEyesHandsLegs
Embedded Robotics Systems

Embedded Systems Engineer

Embedded systems engineers build the low-level software that lets a humanoid robot's electronics, sensors, actuators, batteries, and compute modules work reliably in the real world.

PowerBodyHandsLegsFactoryFleet
Field Robotics / Deployment / Customer-Site Engineering

Field Robotics Engineer

Field robotics engineers make robots work outside the lab.

FleetProductFactorySafetyBodyPower
Locomotion and Whole-Body Control

Locomotion Engineer

Locomotion engineers make humanoid robots stand, walk, balance, step, turn, recover, and keep moving safely through the real world.

LegsBrainBodySimulationFactory
Manipulation and Dexterity

Manipulation Engineer

Manipulation engineers make humanoid robots use their arms, hands, fingers, sensors, and learned behaviours to interact with the physical world.

HandsBrainEyesBodySimulationFleet
Manufacturing / NPI / Production Engineering

Manufacturing Engineer

Manufacturing engineers turn humanoid robot prototypes into repeatable build systems.

FactoryBodyHandsLegsPowerSafety
Mechanical Design / Humanoid Hardware

Mechanical Design Engineer

Mechanical design engineers create the physical parts, assemblies, mechanisms, structures, enclosures, joints, covers, and thermal paths that make a humanoid robot possible.

BodyHandsLegsPowerSimulationFactory
Robot Test & Validation

Robot Test & Validation Engineer

Robot test and validation engineers prove whether a humanoid robot, subsystem, or software release actually works under realistic conditions.

FactoryBodyHandsLegsPowerSimulation
Robotics Software

Robotics Software Engineer

Robotics software engineers build the software layer that lets a humanoid robot sense, decide, move, recover from errors, expose useful diagnostics, and operate safely outside a demo video.

BrainEyesHandsLegsBodySimulation
Robotics Systems Integration

Robotics Systems / Integration Engineer

Robotics Systems / Integration Engineers make the whole robot work.

BodyBrainFactoryFleetSimulationSafety
Robotics Technical Program Management / Systems Execution / Cross-Functional Delivery

Robotics Technical Program Manager

Robotics technical program managers help complex robot programs move from ambiguous idea to working hardware, tested software, pilot deployment, and eventually scalable production.

ProductBrainEyesHandsLegsBody
Simulation and Robot Training Infrastructure

Simulation Engineer

Simulation engineers build the virtual worlds, robot models, physics pipelines, synthetic data systems, and test environments that let humanoid teams develop faster without putting every idea directly onto expensive hardware.

SimulationBrainEyesHandsLegsBody